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Instead, similar to games like 2005’s Psychonauts, the title slowly sold its copies over time, developing a sort of cult following that didn’t fully establish itself until years after its release date.
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The original game received high critical praise upon its release, although it did not meet its sales goal at first. He went on to explain that the concept of a follow-up to Alan Wake works better now than it ever has before, as it would capitalize on the slowly developed, yet substantial following that the original has received over the years.Īlthough Lake might be ready to get started, his participation is not the only thing needed in order to get production on an Alan Wake sequel rolling. Lake, a Finnish writer who is also known for contributing heavily to the Max Payne series, made it clear that he is willing to start writing the game’s sequel. The first title captivated gamers with its unique story of a writer who must find his missing wife while using a flashlight to fight off enemies comprised of darkness, called the Taken, and fans of the game have been itching for a sequel for nearly a decade now. Sam Lake, the Remedy Entertainment writer behind 2010’s supernatural action-adventure game, Alan Wake, has recently stated that he is more than interested in penning a sequel. You Are Reading : Alan Wake Writer Still Really Wants To Make A Sequel But Control Had To Come First Sam Lake, the Remedy Entertainment writer behind Alan Wake, has recently stated that he is interested in a sequel. And that became Control.Alan Wake Writer Still Really Wants To Make A Sequel, But Control Had To Come First We’ll take these ideas and put them into a new IP. “We were looking at it, talking about it with potential partners, but ultimately we came to the conclusion that it doesn't quite feel like Alan Wake, and myself and Mikael Kasurinen - who directed Alan Wake and is now the director of Control - decided we’ll just do a new IP. “We created a new concept for Alan Wake 2, which was very different,” said Lake. Lake returned to brainstorming what Alan Wake 2 might look like after the release of Quantum Break, but the new concept didn’t have the right Alan Wake feel, and aspects of its design eventually made their way into Control.
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But then we realized that it wasn’t going forward, so some of those ideas went into Quantum Break, some of them went into An American Nightmare.” After the first game, a small crew and I created a concept for the sequel. “ I haven’t said this publicly, but between each project. “Ever since the first game, I’ve on and off been working on the sequel," said Lake. In fact, the two major Alan Wake 2 prototypes that were created over the years ended up being dismantled for parts that went into Remedy’s subsequent games, American Nightmare, Quantum Break, and the upcoming supernatural action game Control. More, Remedy has been quite open with the fact that while an Alan Wake 2 is not out of the question, it’s definitely not in any firm shape at this current time.
Alan wake 2 2017 Ps4#
Play This statement indicates it’s far more likely that we’ll be seeing a port of the original Alan Wake as a PS4 game ahead of a full-blown sequel.
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